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Event

Flash the Vents

Cost
1
Meta share
0%

Type

Event

Set

A Lawless Time - LAW - 707

Rarity

Common

Artist

Marc Escachx

Aspects

Aggression

Traits

Gambit

Keywords

Overwhelm

Arenas

None

Card Text

Attack with a unit. It gets +2/+0 and gains Overwhelm for this attack. After completing this attack, if that unit damaged a base, defeat that unit.

Rules

You must attack with a unit, if able. Units must be ready in order to attack. Shields prevent all damage from a unit with Overwhelm. There is no excess damage since the defender is not defeated. If the defender is defeated during an attack before combat damage is dealt, all combat damage is considered excess damage for Overwhelm. Resolve all triggered abilities from the attack before defeating the unit. Flash the Vents does not specify "combat damage," so if the unit deals damage to a base with an ability during the attack, it is defeated.

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